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* Bill Davidsen <davidsen@tmr.com> wrote: > > There is another way to show the problem visually under X > > (vesa-driver), by starting 3 gears simultaneously, which after > > laying them out side-by-side need some settling time before > > smoothing out. Without __update_curr it's absolutely smooth from > > the start. > > I posted a LOT of stuff using the glitch1 script, and finally found a > set of tuning values which make the test script run smooth. See back > posts, I don't have them here. but you have real 3D hw and DRI enabled, correct? In that case X uses up almost no CPU time and glxgears makes most of the processing. That is quite different from the above software-rendering case, where X spends most of the CPU time. Ingo - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/ | ||||||||||||
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