Messages in this thread | | | Date | Wed, 29 Aug 2007 05:45:42 +0200 | From | Ingo Molnar <> | Subject | Re: CFS review |
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* Bill Davidsen <davidsen@tmr.com> wrote:
> > There is another way to show the problem visually under X > > (vesa-driver), by starting 3 gears simultaneously, which after > > laying them out side-by-side need some settling time before > > smoothing out. Without __update_curr it's absolutely smooth from > > the start. > > I posted a LOT of stuff using the glitch1 script, and finally found a > set of tuning values which make the test script run smooth. See back > posts, I don't have them here.
but you have real 3D hw and DRI enabled, correct? In that case X uses up almost no CPU time and glxgears makes most of the processing. That is quite different from the above software-rendering case, where X spends most of the CPU time.
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