Messages in this thread | | | Date | Tue, 31 Jul 2007 16:18:57 +0200 | From | Ingo Molnar <> | Subject | Re: [ck] Re: SD still better than CFS for 3d ?(was Re: 2.6.23-rc1) |
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* Matthew Hawkins <darthmdh@gmail.com> wrote:
> On 7/31/07, Ingo Molnar <mingo@elte.hu> wrote: > > * Kenneth Prugh <ken69267@gmail.com> wrote: > > > CFS generally seemed a lot smoother as the load increased, while > > > SD broke down to a highly unstable fps count that fluctuated > > > massively around the third loop. Seems like I will stick to CFS > > > for gaming now. > > My experience was quite similar. I noticed after launching the second > loop that the FPS stuck down to 15 for about 20 seconds, then climbed > back up to 48. After that it went rapidly downhill. This is similar > to other benchmarks I've done of SD versus CFS in the past. At a > "normal" load they're fairly similar but SD breaks down under > pressure.
ok, thanks for testing it!
> The only other thing of interest is that the -ck kernel had the WM > menus appear in about 3 seconds rather than 5-8 under the other two.
under what load is that - 10 loops? There's no disk or network IO going on during a WM menu appearance, correct?
This could be a time-slicing difference perhaps - if you have CONFIG_HZ=100 could you change it to 1000 (or if you have it at 1000, could you change it to 100) - does it show any sensitivity to that?
the other difference could be SCHED_FEAT_START_DEBIT, does that WM menu latency go down if you clear it from sched_features, i.e. to subtract 16 from sched_features:
echo 15 > /proc/sys/kernel/sched_features
to restore the default, do:
echo 31 > /proc/sys/kernel/sched_features
(if you have CONFIG_SCHED_DEBUG=y). You might also want to try changing /proc/sys/kernel/sched_granularity_ns. Boundary conditions: make sure that if you change the sched_granularity value you also set /proc/sys/kernel/sched_runtime_limit_ns to 2*sched_granularity and set /proc/sys/kernel/sched_wakeup_granularity_ns to sched_granularity/2.
Other interesting bits to experiment with in sched_features would be SCHED_FEAT_FAIR_SLEEPERS (mask '1' in the bitmask) and SCHED_FEAT_SKIP_INITIAL (mask '32' in the bitmask).
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