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    SubjectRe: [PATCH] Framebuffer: Consolidated cleanup of pvr2fb.c for Sega Dreamcast
    On Sun, Jul 29, 2007 at 01:39:51AM +0100, Adrian McMenamin wrote:
    > This patch consolidates your earlier patch, some cleanup of the
    > documentation and, crucially, some better handling of the pvr2
    > registers based on more up to date information.
    > Testing shows that it seems to work pretty well at 16bpp, 24bpp and
    > 32bpp - including proper rendering of the boot logo at all levels
    > (previously this was a bit broken even at 16bpp) and giving white
    > against black text. Really detailed testing (eg with X11) requires
    > support for the maple bus - which isn't (currently - next project
    > assuming this is okay) available, but I have no reason to think this
    > is broken.
    > Incidentally, substituing DIRECTCOLOR for TRUECOLOR appears to break the driver.
    > Signed-off by: Adrian McMenamin <>

    This looks fine to me in any event. I can either wrap this up in my tree
    or Tony can include it with his next set of updates if he has any other
    concerns. Thanks, Adrian.

    Acked-by: Paul Mundt <>
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