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SubjectRe: [RFC/RFT 1/5] Input: implement proper locking in input core
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On Sun, July 29, 2007 05:50, Dmitry Torokhov wrote:
> Hi Indan,
>
> On Friday 27 July 2007 19:28, Indan Zupancic wrote:
>> Hi,
>>
>> Not real feedback, just some nitpicks.
>>
>> On Tue, July 24, 2007 06:45, Dmitry Torokhov wrote:
>> > +static int input_defuzz_abs_event(int value, int old_val, int fuzz)
>> > +{
>> > + if (fuzz) {
>> > + if (value > old_val - fuzz / 2 && value < old_val + fuzz / 2)
>> > + return value;
>> >
>> > - add_input_randomness(type, code, value);
>> > + if (value > old_val - fuzz && value < old_val + fuzz)
>> > + return (old_val * 3 + value) / 4;
>> >
>> > - switch (type) {
>> > + if (value > old_val - fuzz * 2 && value < old_val + fuzz * 2)
>> > + return (old_val + value) / 2;
>> > + }
>>
>> Shouldn't the return values of the second and third case be reversed?
>> In the 2nd check the new values is weighted for 1/4, while in the 3rd
>> case it counts for 1/2, which breaks the "account new value more when
>> it is closer to the old one" logic that I thought I saw here. So to sum up,
>> should the second return be "return (old_val + value * 3) / 4"?
>
> Thank you for bringing this up. Actually the 1st return valus should be
> "old_val", not value. The logic is to "gravitate towards old" when
> difference is small.
>
>>
>>
>> > +/*
>> > + * Generate software autorepeat event. Note that we take
>> > + * dev->event_lock here to avoid racing with input_event
>> > + * which may cause keys get "stuck".
>> > + */
>>
>> Hurray. :-)
>>
>> > - if (code > SW_MAX || !test_bit(code, dev->swbit) || !!test_bit(code, dev->sw) == value)
>> > - return;
>> > + if (dev->rep[REP_PERIOD])
>> > + mod_timer(&dev->timer, jiffies +
>> > + msecs_to_jiffies(dev->rep[REP_PERIOD]));
>> > + }
>>
>> Perhaps use a local var for the "msecs_to_jiffies(dev->rep[REP_PERIOD])" part.
>>
>
> What would be the benefit of doing so?

I was hoping it would make things more readable, and less staircase like.

>
>>
>> > +static void input_start_autorepeat(struct input_dev *dev, int code)
>> > +{
>> > + if (test_bit(EV_REP, dev->evbit) &&
>> > + dev->rep[REP_PERIOD] && dev->rep[REP_DELAY] &&
>> > + dev->timer.data) {
>> > + dev->repeat_key = code;
>> > + mod_timer(&dev->timer,
>> > + jiffies + msecs_to_jiffies(dev->rep[REP_DELAY]));
>> > + }
>> > +}
>>
>> Same here.
>>
>>
>> > + case EV_KEY:
>> > + if (is_event_supported(code, dev->keybit, KEY_MAX) &&
>> > + !!test_bit(code, dev->key) != value) {
>>
>> A bit confusing, test_bit(0 only returns 0 or 1 anyway, doesn't it?
>> So "test_bit(code, dev->key) != value" should be all right.
>> I noticed that the old code did it too, but still.
>
> Is it guaranteed? I only expect it to return 0/non-0 values, not necessarily
> 0 and 1.

Not sure, but it seems so. All the test_bit implementations I checked
returned either 0 or 1. No idea where to get that guarantee though.

>
>>
>> > - case EV_MSC:
>> > + case EV_SW:
>> > + if (is_event_supported(code, dev->swbit, SW_MAX) &&
>> > + !!test_bit(code, dev->sw) != value) {
>>
>> Same.
>>
>> > - break;
>> > + case EV_LED:
>> > + if (is_event_supported(code, dev->ledbit, LED_MAX) &&
>> > + !!test_bit(code, dev->led) != value) {
>>
>> And here.
>>
>>
>> > +void input_inject_event(struct input_handle *handle,
>> > + unsigned int type, unsigned int code, int value)
>> > {
>> > - struct input_dev *dev = (void *) data;
>> > + struct input_dev *dev = handle->dev;
>> > + struct input_handle *grab;
>> >
>> > - if (!test_bit(dev->repeat_key, dev->key))
>> > - return;
>> > + if (is_event_supported(type, dev->evbit, EV_MAX)) {
>> > + spin_lock_irq(&dev->event_lock);
>> >
>> > - input_event(dev, EV_KEY, dev->repeat_key, 2);
>> > - input_sync(dev);
>> > + grab = rcu_dereference(dev->grab);
>> > + if (!grab || grab == handle)
>> > + input_handle_event(dev, type, code, value);
>>
>> 'handle' can't be NULL, so can drop the "!grab" check, as checking
>> "grab == handle" should be sufficient.
>>
>
> It is "or", not "and". The idea is to pass the event if device is not
> grabbed by anyone _or_ if source of event is handle that grabbed the
> device.

Ah, oops.

>
>>
>> > +/**
>> > + * input_open_device - open input device
>> > + * @handle: handle through which device is being accessed
>> > + *
>> > + * This function should be called by input handlers when they
>> > + * want to start receive events from given input device.
>> > + */
>> > int input_open_device(struct input_handle *handle)
>> > {
>> > struct input_dev *dev = handle->dev;
>> > - int err;
>> > + int retval;
>> >
>> > - err = mutex_lock_interruptible(&dev->mutex);
>> > - if (err)
>> > - return err;
>> > + retval = mutex_lock_interruptible(&dev->mutex);
>> > + if (retval)
>> > + return retval;
>> > +
>> > + if (dev->going_away) {
>> > + retval = -ENODEV;
>> > + goto out;
>> > + }
>> >
>> > handle->open++;
>> >
>> > if (!dev->users++ && dev->open)
>>
>> Ugh, not your code, and perhaps it's me, but that looks weird.
>> The ++ hidden inthe if check is ugly, and would mean that "users"
>> can be negative, which is strange.
>>
>
> Why would it mean that?

I was confused by those pre-decrements, this one is post-increment,
so it doesn't.

>
>> > - err = dev->open(dev);
>> > + retval = dev->open(dev);
>> >
>> > - if (err)
>> > - handle->open--;
>> > + if (retval && !--handle->open) {
>>
>> Eek! That -- is hidden well there. Would it hurt to call synchronize_sched()
>> unconditionally? Something like:
>>
>> if (retval) {
>> handle->open--;
>>
>> It's a rare case anyway.
>>
>
> Because it would not be needed and the follwing comment would be false.
>
>> > + /*
>> > + * Make sure we are not delivering any more events
>> > + * through this handle
>> > + */
>> > + synchronize_sched();
>> > + }
>> >
>>
>> > +/**
>> > + * input_close_device - close input device
>> > + * @handle: handle through which device is being accessed
>> > + *
>> > + * This function should be called by input handlers when they
>> > + * want to stop receive events from given input device.
>> > + */
>> > void input_close_device(struct input_handle *handle)
>> > {
>> > struct input_dev *dev = handle->dev;
>> >
>> > - input_release_device(handle);
>> > -
>> > mutex_lock(&dev->mutex);
>> >
>> > + __input_release_device(handle);
>> > +
>> > if (!--dev->users && dev->close)
>> > dev->close(dev);
>> > - handle->open--;
>> > +
>> > + if (!--handle->open) {
>> > + /*
>> > + * synchronize_sched() makes sure that input_pass_event()
>> > + * completed and that no more input events are delivered
>> > + * through this handle
>> > + */
>> > + synchronize_sched();
>> > + }
>>
>> Same here, though just leaving the original "handle->open--;" there and
>> merely adding the if check would be better too I think. Or just get rid of
>> the whole if thing.
>>
>
> No, we do not want to do synchronize_sched when there are more users.

Yes, missed that, for some reason I thought it was the other way round.

Greetings,

Indan


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