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SubjectRe: [RFC][PATCH] VM: per-user overcommit policy
On Mon, May 07, 2007 at 08:56:39PM +0200, Andrea Righi wrote:
> Allow to define per-UID virtual memory overcommit handling. Configuration is
> stored in a hash list in kernel space reachable through /proc/overcommit_uid
> (surely there're better ways to do it, i.e. via configfs).
> Hash elements are defined using a triple:
> uid:overcommit_memory:overcommit_ratio
> The overcommit_* values have the same semantic of their respective sysctl
> variables.
> If a user is not present in the hash, the default system policy will be used
> (defined by /proc/sys/vm/overcommit_memory and /proc/sys/vm/overcommit_ratio).

While I think it's a step in the right direction, I'm not convinced of
the soundness of the approach. I expect one might be better served by
per-user limits on committed memory, perhaps even proportional limits.

The basic idea is that committed memory is a relatively global resource.
You can apportion it and limit the global pool, but it's difficult to
arrange for overall overcommitment policy on a per-anything basis
without some sort of OOM-isolated domains for users and processes to run
within. Those are particularly interesting as they relate to kernel
memory allocations.

The /proc/ interface is probably going to raise a few eyebrows. I'm
unaware of what sorts of interfaces would be recommended for all this.

The following stanza occurs often:
+ if (!vm_acct_get_config(&v, current->uid)) {
+ overcommit_memory = v.overcommit_memory;
+ overcommit_ratio = v.overcommit_ratio;
+ } else {
+ overcommit_memory = sysctl_overcommit_memory;
+ overcommit_ratio = sysctl_overcommit_ratio;
+ }

suggesting that vm_acct_get_config() isn't the proper abstraction.

Instead of
int vm_acct_get_config(struct vm_acct_values *, uid_t);
you could just have
int vm_acct_get_config(struct vm_acct_values *);
which conditionally uses current->uid, and then unconditionally use
v.overcommit_memory and v.overcommit_ratio vs. sysctl_overcommit_memory
and sysctl_overcommit_ratio in the sequel.

-- wli
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