Messages in this thread | | | Date | Tue, 22 May 2007 18:04:06 -0400 | From | Bill Davidsen <> | Subject | Re: SideWinder GameVoice driver |
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Tomas Carnecky wrote: > Despite it's a Microsoft product, it's actually very nice and useful. A > little pad with a few buttons and connectors for a headset. It's an USB > device, but it doesn't represent itself as an input/HID device: > HID device not claimed by input or hiddev > > I plugged it into a windows box and the USB protocol it uses looks very > simple (see attachment): everytime I press one of the eight buttons, it > sends one byte, a bitmap of the pressed buttons. > > What would be the best way to have this device appear in the system? > Having a separate driver/device node? Or is it possible to have a small > driver that would translate the gamevoice commands into evdev messages > and have a new /dev/input/eventX device appear? > > I could write something like that myself, my C skills are good enough > for that, I'd just need some advice how to use the kernel USB/evdev > interfaces. > From your description it sounds as though it would be useful in applications where voice connect was useful and visual wasn't, such as blind users and embedded applications where a USB pluggable interface might be useful in unusual situations.
-- Bill Davidsen <davidsen@tmr.com> "We have more to fear from the bungling of the incompetent than from the machinations of the wicked." - from Slashdot - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/
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