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SubjectRe: SideWinder GameVoice driver
Tomas Carnecky wrote:
> Despite it's a Microsoft product, it's actually very nice and useful. A
> little pad with a few buttons and connectors for a headset. It's an USB
> device, but it doesn't represent itself as an input/HID device:
> HID device not claimed by input or hiddev
>
> I plugged it into a windows box and the USB protocol it uses looks very
> simple (see attachment): everytime I press one of the eight buttons, it
> sends one byte, a bitmap of the pressed buttons.
>
> What would be the best way to have this device appear in the system?
> Having a separate driver/device node? Or is it possible to have a small
> driver that would translate the gamevoice commands into evdev messages
> and have a new /dev/input/eventX device appear?
>
> I could write something like that myself, my C skills are good enough
> for that, I'd just need some advice how to use the kernel USB/evdev
> interfaces.
>
From your description it sounds as though it would be useful in
applications where voice connect was useful and visual wasn't, such as
blind users and embedded applications where a USB pluggable interface
might be useful in unusual situations.

--
Bill Davidsen <davidsen@tmr.com>
"We have more to fear from the bungling of the incompetent than from
the machinations of the wicked." - from Slashdot
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