Messages in this thread | | | Subject | Re: [PATCH][RSDL-mm 0/7] RSDL cpu scheduler for 2.6.21-rc3-mm2 | From | Mike Galbraith <> | Date | Tue, 13 Mar 2007 10:33:18 +0100 |
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On Tue, 2007-03-13 at 09:18 +0100, Ingo Molnar wrote:
> Con, we want RSDL to /improve/ interactivity. Having new scheduler > interactivity logic that behaves /worse/ in the presence of CPU hogs, > which CPU hogs are even reniced to +5, than the current interactivity > code, is i think a non-starter. Could you try to fix this, please? Good > interactivity in the presence of CPU hogs (be them default nice level or > nice +5) is _the_ most important scheduler interactivity metric. > Anything else is really secondary.
I just retested with the encoders at nice 0, and the x/gforce combo is terrible. Funny thing though, x/gforce isn't as badly affected with a kernel build. Any build is quite noticable, but even at -j8, the effect doen't seem to be (very brief test warning applies) as bad as with only the two encoders running. That seems quite odd.
-Mike
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