Messages in this thread | | | Date | Tue, 27 Feb 2007 13:13:28 +0100 | From | Ingo Molnar <> | Subject | Re: [patch 00/13] Syslets, "Threadlets", generic AIO support, v3 |
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* Evgeniy Polyakov <johnpol@2ka.mipt.ru> wrote:
> > [...] But it is true that for most kernel programmers, threaded > > programming is much easier to understand, and we need to engineer > > the kernel for what will be maintainable for the majority of the > > kernel development community. > > I understand that - and I totally agree.
why did you then write, just one mail ago, the exact opposite:
> And debugging state machine code has exactly the same complexity as > debugging multi-threading code - if not less...
the kernel /IS/ multi-threaded code.
which statement of yours is also patently, absurdly untrue. Multithreaded code is harder to debug than process based code, but it is still a breeze compared to complex state-machines...
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