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SubjectRe: [patch 00/13] Syslets, "Threadlets", generic AIO support, v3

* Evgeniy Polyakov <johnpol@2ka.mipt.ru> wrote:

> > [...] But it is true that for most kernel programmers, threaded
> > programming is much easier to understand, and we need to engineer
> > the kernel for what will be maintainable for the majority of the
> > kernel development community.
>
> I understand that - and I totally agree.

why did you then write, just one mail ago, the exact opposite:

> And debugging state machine code has exactly the same complexity as
> debugging multi-threading code - if not less...

the kernel /IS/ multi-threaded code.

which statement of yours is also patently, absurdly untrue.
Multithreaded code is harder to debug than process based code, but it is
still a breeze compared to complex state-machines...

Ingo
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