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Subject[PATCH 01/12] aoe [1/8]: zero packet data after skb allocation
DateThu, 23 Mar 2006 22:10:53 -0800
FromGreg KH <>
Zero the data in new socket buffers to prevent leaking information.

Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>

---
 drivers/block/aoe/aoecmd.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)
50bba752ca0a740a6ba9eb96d61ef7bbdfe405cf
diff --git a/drivers/block/aoe/aoecmd.c b/drivers/block/aoe/aoecmd.c
index 326ca38..4ab01ce 100644
--- a/drivers/block/aoe/aoecmd.c
+++ b/drivers/block/aoe/aoecmd.c
@@ -28,6 +28,7 @@ new_skb(struct net_device *if_dev, ulong
 		skb->protocol = __constant_htons(ETH_P_AOE);
 		skb->priority = 0;
 		skb_put(skb, len);
+		memset(skb->head, 0, len);
 		skb->next = skb->prev = NULL;
 
 		/* tell the network layer not to perform IP checksums
-- 
1.2.4

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