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    SubjectRe: [PATCH 0/12] LED Class, Triggers and Drivers
    Richard Purdie wrote:
    >This is an updated version of the LED class/subsystem. The main change
    >is the renamed API - I've settled on led_device -> led_classdev. Other
    >minor issues like the error cases in the timer trigger were also fixed.
    Seems good, but some issues:
    Use more macros
    struct led_classdev *led_cdev = dev->class_data;
    pdev->resource[i].start, pdev->resource...
    __init and __exit
    static int __devinit ixp4xxgpioled_init(void)
    static void ixp4xxgpioled_exit(void)
    static void nand_base_exit(void)
    tosaled_{init,exit}, corgiled_{init,exit}, spitzled_{init,exit}
    coding style
    static void __exit timer_trig_exit (void)
    static inline void led_set_brightness(struct led_classdev *led_cdev, enum led_brightness value) -- more than 80 columns
    + led_cdev->trigger->deactivate(led_cdev);
    + }
    ixp4xxgpioled_brightness_set -- a little bit ugly
    +static int apply_to_all_leds(struct platform_device *pdev,
    + void (*operation)(struct led_classdev *pled)) {
    { on the next line

    Jiri Slaby
    ~\-/~ ~\-/~
    B67499670407CE62ACC8 22A032CC55C339D47A7E
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