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DateSun, 22 Oct 2006 10:10:09 +0200
FromAvi Kivity <>
SubjectRe: [PATCH 1/7] KVM: userspace interface
Anthony Liguori wrote:
>>>
>>> You miss my point I think.  Using ioctls *requires* a thread 
>>> per-vcpu in userspace.  This is unnecessary since you could simply 
>>> provide a char-device based read/write interface.  You could then 
>>> multiplex events and poll.
>>>
>>
>> Yes, ioctl()s require userspace threads, but that's okay, because 
>> they're free for us, since we need a kernel thread for each vcpu.
>>
>> On the other hand, a single device model thread polling the vcpus is 
>> guaranteed to be on the wrong physical cpu for half of the time 
>> (assuming 2 cpus and 2 vcpus), requiring IPIs and suspending a vcpu 
>> in order to run.
>
> And your previously proposed solution of having one big lock would do 
> the same thing except require additional round trips to the kernel :-)

No, with no contention locks stay in userspace.  And if there is 
contention, we fine-grain the locks.

>
> Moreover, you could get clever and use mmap() to expose a ring queue 
> if you're really concerned about SMP.
>
> Really though, it comes down to one simple thing: blocking ioctl()s 
> are a real ugly interface.
>

I don't think they can be termed "blocking".

Most (all?) blocking calls offload work to some other device, like a 
disk or a network card, and sleep if that device has to do any 
processing.  They follow the same basic procedure:

- if data (or bufferspace) is available, read (or write) it
- otherwise, sleep

But in this case the "other device" is the processor, so the that model 
doesn't fit very well, as it *forces* a context switch.

Moreover, we need to both read and write, which ioctls() allow, but 
read()/write() require two system calls.

>>> If for nothing else, you have to be able to run timers in userspace 
>>> and interrupt the kernel execution (to signal DMA completion for 
>>> instance).  Even in the UP case, this gets ugly quickly.
>>>
>>
>> The timers aren't pretty (we use signals), yes.  But avoiding the 
>> extra thread is critical for performance IMO.
>
> We've had a lot of problems in QEMU with timers and kqemu.  Forcing 
> the guest to return to userspace to allow periodic timers to run 
> (which may simply be the VGA refresh which the guest doesn't care 
> about) is at best a hack.

You can also have an additional thread to the periodic stuff.

>   Being able to poll an FD would make this so much nicer...
>
> I've posted some patches on qemu-devel attempting to deal with these 
> issues (look for threads on optimizing char device performance).  None 
> of them are very pretty.
>

Xen is different since you already have a context switch by going to 
domain 0.

-- 
error compiling committee.c: too many arguments to function

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