Messages in this thread | | | Date | Fri, 27 Jan 2006 19:04:42 +0100 | From | Benoit Boissinot <> | Subject | Re: Kernel 2.6.15 crashes X Server after running OpenGL programs |
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On 1/27/06, Andy Spiegl <kernelbug.Andy@spiegl.de> wrote: > Maybe I am doing something wrong but Mesa is awfully slow. > I don't need highend acceleration but I can't even play tuxracer. > > Maybe I missed something??? > > gl-info says: > GL_VENDOR = "Mesa project: www.mesa3d.org" > GL_RENDERER = "Mesa GLX Indirect" > GL_VERSION = "1.3 Mesa 4.0.4" > GL_EXTENSIONS = "GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias " > You should be looking for "direct rendering: Yes" in glxinfo
You can check your X logs to see why you don't get the acceleration (and you have to compile drm/radeon in your kernel).
regards,
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