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On Iau, 2005-09-01 at 08:00 +0200, Antonio Vargas wrote: > 2. whole screen z-buffer, for depth comparison between the pixels > generated from each window. That one I question in part - if the rectangles are (as is typically the case) large then the Z buffer just ups the memory accesses. I guess for round windows it might be handy. - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/ | ||||||||||||
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