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    SubjectRe: some missing spin_unlocks
    From: Arjan van de Ven <>
    Subject: Re: some missing spin_unlocks
    Date: Tue, 23 Aug 2005 19:40:06 +0200

    > On Tue, 2005-08-23 at 10:30 -0700, David S. Miller wrote:
    > > From: Arjan van de Ven <>
    > > Date: Tue, 23 Aug 2005 18:54:03 +0200
    > >
    > > > does it matter? can ANYTHING be spinning on the lock? if not .. can we
    > > > just let the lock go poof and not unlock it...
    > >
    > > I believe socket lookup can, otherwise the code is OK as-is.
    > lookup while the object is in progress of being destroyed sounds really
    > bad though....

    This happens all the time with TCP sockets, for example.
    When we're trying to kill off a socket which is in time
    wait state, the receive path can find it, grab a reference,
    and process a packet against it right as we're trying to
    kill it off.

    This is completely normal.
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      Last update: 2005-08-23 19:49    [W:0.020 / U:140.968 seconds]
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