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SubjectRe: Voodoo 3 2000 framebuffer problem
    Hi Bodo :)

* Bodo Eggert <7eggert@gmx.de> dixit:
> > Linux Kernel 2.4.29, in a do-it-yourself linux box, equipped with
> > an AGP Voodoo 3 2000 card, tdfx framebuffer support. I boot in vga
> > mode 0x0f05, with parameter 'video=tdfx:800x600-32@100' and I get
> > (correctly) 100x37 character grid. All of that is correct. What is
> > not correct is the characters attributes, namely the 'blink'
> > attribute.
> Blinking a whole screen of text is much more expensive than a block cursor.

I don't want to blink a whole screen of text... But I think I
know what you mean, for blinking some text on the screen you need to
be able to blink the entire screen.

> You'll want hardware support, e.g. some kind of double-buffering or
> using 240 colors just for that purpose in a 256 color mode. (I
> would not implement that.)

I assumed that the textmodes of framebuffer supported all
capabilities that the standard text modes support... So, no blinking
text in framebuffer, am I wrong?

Raúl Núñez de Arenas Coronado

--
Linux Registered User 88736
http://www.dervishd.net & http://www.pleyades.net/
It's my PC and I'll cry if I want to...
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