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DateSat, 8 May 2004 12:01:48 -0700
FromAndrew Morton <>
SubjectRe: dentry bloat.
Linus Torvalds <torvalds@osdl.org> wrote:
>
> 
> 
> On Sat, 8 May 2004, Andrew Morton wrote:
> >   */
> >  struct qstr {
> >  	const unsigned char *name;
> > -	unsigned int len;
> >  	unsigned int hash;
> > -};
> > +	unsigned short len;
> > +} __attribute__((packed));
> 
> This would make me nervous.

yeah, that was just mucking about.

> Also, in your previous patch (which I'm not as convinced might be wrong), 
> the d_qstr pointer removal makes me worry:
> 
> -       struct qstr * d_qstr;           /* quick str ptr used in lockless lookup and concurrent d_move */
> 
> I thought the point of d_qstr was that when we do the lockless lookup,
> we're guaranteed to always see "stable storage" in the sense that when we
> follow the d_qstr, we will always get a "char *" + "len" that match, and
> we could never see a partial update (ie len points to the old one, and
> "char *" points to the new one).

It looks that way.

> In particular, think about the "d_compare(parent, qstr, name)" / 
> "memcmp(qstr->name, str, len)" part - what if "len" doesn't match str, 
> because a concurrent d_move() is updating them, and maybe we will compare 
> past the end of kernel mapped memory or something?
> 
> (In other words, the "move_count" check should protect us from returning a 
> wrong dentry, but I'd worry that we'd do something that could cause 
> serious problems before we even get to the "move_count" check).
> 
> Hmm?
> 
> Btw, I'd love to be proven wrong, since I hate that d_qstr, and I think 
> your d_qstr removal patch otherwise looked wonderful.

It looks very similar to 2.4 actually ;)

I think we can simply take ->d_lock a bit earlier in __d_lookup.  That will
serialise against d_move(), fixing the problem which you mention, and also
makes d_movecount go away.
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