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SubjectRe: is killing zombies possible w/o a reboot?
Gene Heskett wrote:
> On Thursday 04 November 2004 07:12, Jan Knutar wrote:
>>On Thursday 04 November 2004 13:57, Gene Heskett wrote:
>>>I'e had that turned on since forever Jan, but usually, when its
>>>hung someplace, its well and truely hung, and hardware reset
>>>button time.
>>Are you saying that these zombies (or tasks stuck in state D) also
>>make sysrq-T hang, and not list all tasks?
> I thought I'd test it right now while the system is runnng normally,
> but I got only a beep from the console, so I went to
> Documentation/sysrq.txt to make sure I was doing it right, and it is
> _not_ working right now. But it is compiled in according to a make
> xconfig, or a grep of the .config.
> [root@coyote linux-2.6.10-rc1-bk13]# grep SYSRQ .config
> I get a couple of beeps from the console, but thats the limit of the
> response, and a tail -f on the log shows nothing. I also logged into
> VC2, and tried it there, but that attempt didn't even get me a beep,
> several times.
> The keyboard is a cheap ($24) M$ with a few extra buttons that don't
> do anything along the top. And getting a bit creaky in its old age,
> a lot like me, but I'm about 68 years older than the keyboard :)
Don't need to log in, do need two hands to hit all the keys at once;-)
It works for me on a VC and unhung system, but I agree, when the system
is well and truly hung reset is the only thing left.

-bill davidsen (
"The secret to procrastination is to put things off until the
last possible moment - but no longer" -me
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