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SubjectRe: code bloat [was Re: Semaphore assembly-code bug]
Jan Engelhardt wrote:

> FBUI does not have 3d acceleration?

The problem is 3d non-acceleration i.e. VESA and VGA
would still have to be supported. I'm no 3d expert but
I think there must be some software-based 3d function
would require using floating point, which isn't allowed
in the kernel.

Also, might not software 3d open the kernel up to
patent issues?

Zachary Smith
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