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    SubjectRe: code bloat [was Re: Semaphore assembly-code bug]
    Jan Engelhardt wrote:

    > FBUI does not have 3d acceleration?

    The problem is 3d non-acceleration i.e. VESA and VGA
    would still have to be supported. I'm no 3d expert but
    I think there must be some software-based 3d function
    would require using floating point, which isn't allowed
    in the kernel.

    Also, might not software 3d open the kernel up to
    patent issues?

    Zachary Smith
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