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DateMon, 25 Oct 2004 11:53:17 -0400
FromTimothy Miller <>
SubjectRe: HARDWARE: Open-Source-Friendly Graphics Cards -- Viable?


Tonnerre wrote:
> Salut,
>
> On Fri, Oct 22, 2004 at 10:57:16AM +0000, Helge Hafting wrote:
>
>>24-bit color
>>------------
>
>
> Why don't you use 32-bit colors? 24-bit packed pixels are a pita, and
> a lot of OpenGL hardware doesn't support 24bpp. You might atcually get
> better graphics/performance/etc. if you stick to 32bpp. Only that the
> framebuffer size increases by 1/3rd.

It's been ages since I've encountered a GPU which could do packed 24. I
think when people talk about "24 bit color", they're also thinking "32
bits per pixel". Besides, there's the alpha channel.

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