Messages in this thread | | | Date | Mon, 25 Oct 2004 11:53:17 -0400 | From | Timothy Miller <> | Subject | Re: HARDWARE: Open-Source-Friendly Graphics Cards -- Viable? |
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Tonnerre wrote: > Salut, > > On Fri, Oct 22, 2004 at 10:57:16AM +0000, Helge Hafting wrote: > >>24-bit color >>------------ > > > Why don't you use 32-bit colors? 24-bit packed pixels are a pita, and > a lot of OpenGL hardware doesn't support 24bpp. You might atcually get > better graphics/performance/etc. if you stick to 32bpp. Only that the > framebuffer size increases by 1/3rd.
It's been ages since I've encountered a GPU which could do packed 24. I think when people talk about "24 bit color", they're also thinking "32 bits per pixel". Besides, there's the alpha channel.
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