Messages in this thread | | | Date | Thu, 29 Jan 2004 16:21:47 GMT | From | John Bradford <> | Subject | Re: [OT] Crazy idea: Design open-source graphics chip |
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Quote from Stephen Smoogen <smoogen@lanl.gov>: > On Wed, 2004-01-28 at 18:11, Christian Unger wrote: > > Oh ... don't get me wrong, i think that the conceptual idea is awesome. > > Personally, i wouldn't know where to begin, but can the open source community > > compete with Nvidia and ATI? afterall this goes beyond software, it delves > > Well I think the first problem is that the idea is currently too big. If > someone were to do this sucessfully they would make the first open cards > something like a Trident 8900C. Something small but usable for people > who need it. The next cards would add onto it, and so on and so on until > you got a base that would meet the 3D ATI/Nvidia needs. Trying to aim > for the top at the beginning is a great way to crater.
A simple framebuffer connected to the parallel port would be trivial to make, and it would be suprisingly useful for simple applications such as word processing. Literally a handful of components soldered on to a piece of stripboard and well written drivers for the framebuffer console and X is all it would take. No need for anything remotely fancy at first.
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