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SubjectRe: [RFC] Re: Blender profiling-1 O16.2int
On Sun, Aug 17, 2003 at 11:36:42PM +1000, Con Kolivas wrote:
> Now for those that can't see what this is, blender and X are
> interactive tasks and getting high priority (PRI < 18) which makes
> sense. During heavy usage of blender, it is X that gets pegged for
> cpu usage (ie it is doing the work for blender), and eventually it
> gets expired onto the expired array for being naughty and stops doing
> anything till all other tasks have finished working on the active
> array. Now normally, blender should just sleep and wait till X comes
> alive again before it does anything. However here it shows clearly that
> it is spinning madly looking for something from X, and poor X can't do
> anything. This is the busy on wait I've described. Meanwhile, since blender
> was seen as an interactive task (which it is), it preempts everything lower
> priority than it till it also gets booted.

Ugh, priority inversion.


-- wli
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