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DateTue, 12 Aug 2003 11:42:16 +0200
FromMike Galbraith <>
SubjectRe: [PATCH] O13int for interactivity
At 05:18 PM 8/12/2003 +1000, Nick Piggin wrote:

>And no, X isn't intentionally sleeping. Its being preempted which is
>obviously not intentional.

Right. Every time X wakes the gl thread, he'll lose the cpu. Once the gl
thread passes X in priority, X is pretty much doomed. (hmm... sane [hard]
backboost will probably prevent that)

-Mike

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