Messages in this thread | | | Date | Sun, 27 Jul 2003 23:45:16 -0700 (PDT) | From | Andre Hedrick <> | Subject | Re: [patch] sched-2.6.0-test1-G6, interactivity changes |
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On Mon, 28 Jul 2003, Mike Galbraith wrote:
> At 09:18 PM 7/27/2003 +0200, Felipe Alfaro Solana wrote: > >On Sun, 2003-07-27 at 15:40, Ingo Molnar wrote: > > > my latest scheduler patchset can be found at: > > > > > > redhat.com/~mingo/O(1)-scheduler/sched-2.6.0-test1-G6 > > > > > > this version takes a shot at more scheduling fairness - i'd be interested > > > how it works out for others. > > > >This -G6 patch is fantastic, even without nicing the X server. I didn't > >even need to tweak any kernel scheduler knob to adjust for maximum > >smoothness on my desktop. Response times are impressive, even under > >heavy load. Great! > > Can you try the following please? > > This one I just noticed: > 1. start top. > 2. start dd if=/dev/zero | dd of=/dev/null > 3. wiggle a window very briefly. > Here, X becomes extremely jerky, and I think this is due to two > things. One, X uses it's sleep_avg very quickly, and expires. Two, the > piped dd now is highly interactive due to the ns resolution clock (uhoh).
What kind of LAME test is this? If "X becomes extremely jerky" ?
Sheesh, somebody come up with a build class solution.
CONFIG_SERVER CONFIG_WORKSTATION CONGIG_IAMAGEEKWHOPLAYSGAMES CONFIG_GENERIC_LAMER
Determining quality of the scheduler based on how a mouse responds is ...
Sorry but this is just laughable, emperical subjective determination based on a random hardware combinations for QA/QC for a test?
Don't bother replying cause last thing I want to know is why.
-a
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