Messages in this thread | | | Date | Wed, 16 Jul 2003 18:20:20 +0100 | From | Dave Jones <> | Subject | Re: PS2 mouse going nuts during cdparanoia session. |
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On Wed, Jul 16, 2003 at 07:13:23PM +0200, Jens Axboe wrote:
> > Ah right, I thought cdparanoia was still ripper de jour.. > > What's recommended these days? > > It is, unfortunately it uses read/write on /dev/sg* directly so cannot > be used with "new path" that is so much faster. It's been a while since > I looked, I can check for a good cdda ripper that uses SG_IO tomorrow if > you don't find one first.
Ok. I'll add a note about this to post-halloween-2.5 sometime too when www.codemonkey.org.uk reappears again. [sidenote: please folks, no more mails telling me about this site going away, it'll be back real soon, it just had to be 'upgraded' to a raq2, which didn't go quite as smoothly as planned.].
> I'm about to cave in and add block emulation of that part, too. It's a > bit more code, though.
If it'll make apps like cdparanoia take the fast path without needing rewriting, then that sounds like a good idea, if only to stop the 'dancing mouse' problem, though this does seem to be running away from a bug rather than fixing it. The real question is why are the two interacting with each other like this..
Dave
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