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    SubjectRe: [PATCH] Use correct x86 reboot vector
    On Sun, 11 May 2003, Eric W. Biederman wrote:

    > The remapping is quite common but it usually happens that after bootup:
    > 0xf0000-0xfffff is shadowed RAM. While 0xffff0000-0xffffffff still points
    > to the rom chip.
    >
    > Now if someone could tell me how to do a jump to 0xffff0000:0xfff0 in real
    > mode I would find that very interesting.

    Have you ever heard about unreal mode ? But I do not think that a reset
    has to start over there. I do not think that exist hw/sw that expect that
    reset address to be 0xfffffff0 instead of 0x000ffff0, since they map the
    same content.



    - Davide

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