Messages in this thread | | | Date | Sat, 18 Oct 2003 20:19:56 +0200 (CEST) | From | Maciej Zenczykowski <> | Subject | RE: Blockbusting news, this is important (Re: Why are bad disk se ctors numbered strangely, and what happens to them?) |
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> To pay for itself it would have to cost multiple millions of dollars. The > #1 constraint in an IDE drive is cost per gigabyte, since 99.9% of > purchasers don't look at anything else. This means that we strip down > things like our electronics and internal mask ROMs to their minimum required > size. Specialized code with extra features would inherently be larger, > which gives two choices:
Would a single command to read a sector ignoring drive remaps really be that hard/expensive/large in size to implement? I'd expect this would easily fit in the spare room at the end of the ROM - the function is pretty much (no doubt) already implemented - it just lacks an external interface.
I think this is all we really need - sure more would be nice, but this would suffice for those who say remaps without reading in the data correctly first are bad.
Cheers, MaZe.
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