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    SubjectAW: Bootscreen
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    > In vesafb this is different. The video mode is set before 32bit mode is
    > entered, then the 32bit part of the kernel just assumes it can paint to
    > some memory found attached to the graphics device.
    > Still, for painting a bootsplash screen using fbcon, this does not
    > matter as all you need is the framebuffer memory.
    Well, I believe we had quite some "threads" developing in this thread now,
    where I was trying to find any possible solution to fit my needs. This
    idea had come up before your pointing out your patch.
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