Messages in this thread | | | Date | Tue, 3 Sep 2002 18:58:02 +0200 (CEST) | From | Tobias Ringstrom <> | Subject | Re: Problem with the O(1) scheduler in 2.4.19 |
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On Tue, 3 Sep 2002, Mark Mielke wrote:
> I wonder if it does not make sense to just give the process real time > priority? No scheduler will be excellent in all situations. I would not > consider a game, or game server, to be a standard application.
If you are talking about SCHED_RR, I think it would lock up the server since it only sleeps 1 ms which is done as a busy sleep for SCHED_RR tasks. The game server would have to be designed to use SCHED_RR in a sensible way, in that case. The source code is not availible... :-(
/Tobias
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