Messages in this thread | | | From | David Schwartz <> | Date | Tue, 24 Sep 2002 13:34:01 -0700 | Subject | Re: [ANNOUNCE] Native POSIX Thread Library 0.1 |
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On Mon, 23 Sep 2002 19:03:06 -0500, Andy Isaacson wrote:
>Of course this can be (and frequently is) implemented such that there is >not one Pthreads thread per object; given simulation environments with 1 >million objects, and the current crappy state of Pthreads >implementations, the researchers have no choice.
It may well be handy to have a threads implementation that makes these kinds of programs easy to write, but an OS's preferred pthreads is not and should not be that threads implementation. A platforms default/preferred pthreads implementation should be one that allows well-designed, high-performance I/O-intensive and compute-intensive tasks to run extremely well.
DS
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