Messages in this thread | | | Date | Thu, 31 May 2001 10:06:54 +0200 | From | Vojtech Pavlik <> | Subject | Re: 2.4.5-ac4 es1371.o unresolved symbols |
| |
On Thu, May 31, 2001 at 05:52:39PM +1000, Keith Owens wrote:
> On Thu, 31 May 2001 08:08:45 +0200, > Vojtech Pavlik <vojtech@suse.cz> wrote: > >On Thu, May 31, 2001 at 11:29:06AM +1000, Keith Owens wrote: > >> With your patch, if a user selects CONFIG_INPUT_GAMEPORT=m and > >> CONFIG_SOUND_ES1370=y then the built in es1370 driver has unresolved > >> references to gameport_register_port() which is in a module, vmlinux > >> will not link. That is why I derived CONFIG_INPUT_GAMEPORT based on > >> the config options in two separate directories. > > > >Have you tried the patch? Because the gameport.h define has: > > > >#if defined(CONFIG_INPUT_GAMEPORT) || (defined(CONFIG_INPUT_GAMEPORT_MODULE) && defined(MODULE)) > >void gameport_register_port(struct gameport *gameport); > >void gameport_unregister_port(struct gameport *gameport); > >#else > >void __inline__ gameport_register_port(struct gameport *gameport) { return; } > >void __inline__ gameport_unregister_port(struct gameport *gameport) { return; } > >#endif > > When the user has gameport hardware compiled it as a module and they > have es1371 bult into the kernel then es1371 silently ignores the > gameport, even if the gameport modules has been loaded. This violates > the principle of least surprise, a user configuring both gameport and > es1371 expects to use the gameport, kbuild should support that instead > of silently ignoring the combination.
True. Is this worse than the ugliness in your patch?
-- Vojtech Pavlik SuSE Labs - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/
| |