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SubjectRe: [NFS] [CFT] Improved RPC congestion handling for 2.4.0 (and 2.2.18)
On Thu, Dec 14, 2000 at 03:16:36PM +0100, Trond Myklebust wrote:
>
> Hi,
>
> One of the things we've been lacking in the Linux implementation of
> RPC is the 'ping' routine. The latter is used on most *NIX
> implementations in order to test whether or not the RPC server is
> alive. To do so, it simply calls procedure-0 (the NULL procedure),
> which is always set up to return the value 0 and therefore acts more
> or less like the icmp 'ping'.
>
> The appended patch implements such a routine, and uses it to improve
> our congestion control, by allowing the entire set of pending requests
> to inquire whether or not the server is alive, and then to sleep for 5
> seconds before retrying. This is done if and only if we get a major
> RPC timeout and we see that the client Van Jacobson congestion control
> can no longer throttle back the number of pending requests.
>
> This is more accurate than the current system of just retrying each
> request, and waiting for 5 seconds if icmp fails, because the ping
> directly tests whether the server is up and responding to
> requests. Furthermore, unlike the retried requests, the packet length
> of a ping request is always short, so we don't fall prone to issues of
> udp fragmentation messing up the test. Finally, because all pending
> requests are made to wait on a single ping rather than bombarding the
> server with retries, it avoids further congestion to the network.

I got a report which indicates it may not be a good idea, especially
for UDP. Suppose you have a lousy LAN or NFS UDP server for whatever
reason, some NFS/UDP packets may get lost very easily while a ping
request may get through. In that case, the rpc ping may slow down
the NFS client over UDP significantly.


H.J.
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