Messages in this thread | | | Date | Wed, 23 Jun 1999 09:25:00 -0400 (EDT) | From | "Richard B. Johnson" <> | Subject | Re: [off-topic] Microsoft IP Stack |
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On Wed, 23 Jun 1999, Pekka Pietikainen wrote:
> On Jun 22, 1:33pm, Josh Cohen (Exchange) wrote: > > > While it is API compatible with the BSD/Unix implementation (sockets), > > it does not contain the BSD source code base, nor is it derived from it. > > (Except, of course, for API compatibility). > > In addition to the standard synchronous sockets API, it also provides > > win32 asynchronous I/O. > Whether this has any relevance to the IP stack in microsoft products is a > different matter, but... > > connecting# pwd > /dos/windows > connecting# strings winver.exe | grep Wind > Windows 98 > connecting# strings ftp.exe | grep Copyright > @(#) Copyright (c) 1983 The Regents of the University of California. > > amuses me quite a bit anyway :) >
When source code is copied, bugs are copied also.
(1) Ping flood bug. (2) Sync bug. (3) Fragmented packet bug.
When these recent bugs were reported, they existed in:
Linux, BSD, Windows-98, Win-NT (patchlevel 1).
They did not exists in systems derived from AT&T licenses such as SunOS and Ultrix.
It is well known that BSD and Linux share many ideas and even implementation details. This is open source-code so this is expected.
So, if Microsoft didn't copy anybody's source. How come they copied the bugs?
Cheers, Dick Johnson ***** FILE SYSTEM WAS MODIFIED ***** Penguin : Linux version 2.2.6 on an i686 machine (400.59 BogoMips). Warning : It's hard to remain at the trailing edge of technology.
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