Messages in this thread | | | Date | Wed, 09 Dec 1998 09:13:59 +0100 | From | "Daniel J. Rodriksson" <> | Subject | Re: SB sound FUBAR in Quake2 |
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Glynn Clements wrote: > > Justin A. Kolodziej wrote: > > > I have a Sound Blaster AWE32 PnP in a PPro 180Mhz system. In all kernels since > > at least 2.1.128, maybe 2.1.127 (not sure) Quake 2 sounds more like the latest > > Merzbow composition (random noise) than an interplanetary war. I compile the > > driver directly into the kernel because I'm too lazy to put the info into my > > conf.modules... Might that make a difference? > > The behaviour when opening /dev/dsp read-write changed. It now enables > full-duplex (16-bit input, 8-bit output), so Quake2 is writing 16-bit > samples to a device which assumes 8-bit samples. > > Try the following patch:
Since 2.1.126 actually. But I already sent patches to Alan to have sb16 ( and 32 and 64 ), behave all right when mmapping occurs.
I have just checked alan's ac6 patch and it is there
So try
linux-2.1.131 ( from your nearest mirror )
and
ftp://ftp.linux.org.uk/pub/linux/alan/2.1/patch-2.1.131-ac6.gz
Cheers
-- |----------------------------------------------------------------| | Remember Scotch: 'THERE CAN BE ONLY ONE' | |----------------------------------------------------------------| | Daniel J. Rodriksson | B-204.1,ETSI Telecomunicaciones | | djr@dit.upm.es | Avda Paraninfo S/N | | http://www.dit.upm.es/~djr | 28040 Madrid | | +34-91-3367366 + ext 442 | SPAIN | |----------------------------------------------------------------|
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