Messages in this thread | | | Date | Wed, 9 Dec 1998 07:24:30 +0100 | From | Tim Timmerman <> | Subject | Screen FUBAR in Quake ( Was Re: SB sound FUBAR in Quake2) |
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Justin A. Kolodziej wrote:
>> I have a Sound Blaster AWE32 PnP in a PPro 180Mhz system. In all >> kernels since at least 2.1.128, maybe 2.1.127 (not sure) Quake 2 >> sounds more like the latest Merzbow composition (random noise) than >> an interplanetary war. <snip> I had similar problems: used to fix them by simply turning off the sound..
However, during the last build of kernel 2.1.131, I decided to experiment with Vesa framebuffers. (Must say, way cool.. that's a display I feel really comfortable with). Unfortunately, this seems to mean that the screen is completely broken, it looks like my first experiments with X.
Anybody got a solution for this ? Pointers to solutions perhaps ? A more appropriate place to ask, since I'm not entirely sure this is a kernel problem ?
Thanks, TimT.
---------------------------------------------------------------------------- tim.timmerman@asml.nl Tel: (Int+031)-(0)40-2303613 timt@dibbler.iaehv.nl Voodoo Programmer/Keeper of the Rubber Chicken "There they go! I gotta hurry. I'm their leader". -Clinton. ----------------------------------------------------------------------------
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