Messages in this thread | | | From | "H. Peter Anvin" <> | Subject | Re: Console mapping problems? [I hear about these - I wanna know!] | Date | Wed, 10 Sep 1997 14:02:57 -0700 (PDT) |
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> The _FONT_ is loaded into the videocard - when necessary... > ... this could be stored in virtual-mem and reloaded if necessary...
There is no kernel facility for accessing virtual memory. Creating such a facility would be very expensive.
> FWIW the font remapping and font itself are quite small: 8bitx16x256 chars > being normal == 4096 bytes per font (1 page). though there ARE 2-page > fonts I would guess.
8bit x 32 x {256,512} = 8192 or 16384 bytes.
> Alright, already <g>.. But ARE there any problems with the 8bit -> Unicode > -> console mappings?
No, I think it is the right thing to do.
A graphical console is a good example of something that belong in userspace IMNSHO, both for complexity and flexibility.
-hpa
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