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    SubjectRe: VGA/Console stuff
    Followup to:  <>
    By author: "Adam D. Bradley" <>
    In newsgroup:
    > Is there an easy kernel internal for determining the _physical_ scan lines
    > in the current video mode? (video_scan_lines is computed as
    > video_font_height * video_num_lines, it has no physical significance.)
    > Working on a console-beautification patch, needs to know if
    > physical_scan_lines%video_font_height==0.

    If that information was available, we would use it! However, losing a
    couple of scans at the bottom is usually no biggie; the opposite is
    bad, though.

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